
Bellatrix Forge Studios presents
A half-dead blue troll brews gross potions above your Windows taskbar. Your typing is the spoon. A skull on the counter roasts him.
A grumpy troll brews potions on your taskbar. Your typing is the spoon.



Every key you press, in any program, stirs the cauldron. The game counts the rhythm, never what you write.
Steady rhythm climbs six stages: SIMMER, BUBBLING, ROILING, WITCHFIRE, STORMBREW, ANCESTRAL. Sparks, smoke, fireworks over your whole screen.
Type like a maniac and the pot boils over: BOOM, Vosk goes down face first. Sold potions pay the skull's rent.

Vosk. Blue swamp troll back from a war. Half a tusk, one good eye, a hole in his belly. He lands on a flaming cannonball in front of his uncle's hut. The sign says GONE ON VACATION. BACK SOMEDAY. MAYBE.



Old Teeth. The family's founding ancestor, now a skull with a candle on his head and opinions about everything. He keeps the books and takes the coins.


Potions: a line and a star rarity each

Ingredients: nothing arrives by itself

Gear: seven slots, bandages to shaman
Bot play2.js, 30 h per profile, seed 1, rules embedded in the game. Economy lab: mean of 3 seeds. Bots are not humans: a human test is still owed.
The main game. A transparent window above the taskbar, counting keys in any program. Portable exe built, about 280 MB. Windows 10 or 11, 64-bit, no account, no internet.
Tap to stir. A different product from the taskbar: short sessions, no keyboard. Treated as an experiment, with no store release promised.
A free update after launch: the whole hut in a big window, a door to new rooms. Not built yet. Keeps the taskbar game as the product and gives a second launch moment.
Copies on Steam, Raijin estimates (medium confidence). Sources disagree by 2 to 15 times. Melvor is not a taskbar game. Our closest comp is Ropuka: same price, a game that sits on the desktop.
About US$ 2.79 net per sale after Steam's 30%, before tax and refunds. Launch discount 10%, never past 15%.
Blockers closed, demo build wired, 30 minute human test, rebuilt exe.
Steam app, Coming Soon page, itch demo, Steam demo app.
Press preview build by 25 Jan. Fallback festival: June 2027.
Wishlist check on day one decides the date.
Then the free full-screen update. Phone only if the PC proves itself.

One person, one star. Bruno builds and decides everything that enters the game. An AI-assisted pipeline does the heavy lifting: art, voices, balance bots and QA scripts, all declared openly.
When the Steam page opens, one click. It is the number the whole launch hangs on.
About 90 minutes. Tell us where you stopped, and why.
Creators and press can ask for a key. The game is made to be seen in a clip.
One honest 30 minute run on a clean Windows PC, antivirus on.
TODO Bruno: tune this slide to the audience (press, creators, publisher)

He came back from the war. He landed on your taskbar.